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 Patch 1.5.1.4

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PostSubject: Patch 1.5.1.4   Mon Nov 23, 2009 2:22 am

NPC
Added a new function to prevent abnormal game play as a result of specific terrains in the Instanced Dungeons
When a player moves where a monster cannot follow, the monster will now correctly continue to attack the player

Assigned additional guard NPCs that can detect Stealth to protect allies in the main villages of Heiron (in Elysea) and Beluslan (in Asmodae)

Region
Assigned villages
Heiron
Paserta Village, Juprosine Village
Beluslan
Besfer Refugee Village, Red Mane Cave Village




Increased the eyesight and Stealth detection ability of Mau Warriors and Mau Hunters —the NPC guards assigned to the Silver Mane Village in Morheim

Changed the name of the guards near the Dredgion entrance in both Elysea and Asmodae

Changed the name of the guard in the Teminon Bind Point to Garrison Senior Soldier

Changed the name of the guard in the Primum Bind Point to Garrison Senior Soldier

Corrected the spelling errors in the dialog with Stigma Master Nobus in Teminon Fortress

Several Items, NPC, Objects, Skills, and Quests have been renamed

Additional Shugo voiceovers have been added
Instanced Dungeons
Fire Temple

There is now a high chance of obtaining class Stigma crystals from defeating the boss, Raged Judge Kromede

Aetherogenetics Lab and Alquimia Research Center

Changed the drop rate of class Skill Books

Slightly increased the drop rate from monsters

Greatly increased the drop rate from the final bosses

Dark Poeta

New UI component shows timer and score

Increased movement speed of Vengeful Spirit of Forest Protector Noah

Increased movement speed of Vengeful Spirit of Elim Elder

Increased movement speed of Spaller Insect Echtra

Stats of all monsters stationed in Dark Poeta have been changed
Decreased Elemental Defense, Magical Attacks will now deal more damage
Physical Defense has been slightly increased
HP of all monsters, except for some boss monsters, has been decreased

Damage from Tahabata Pyrelord, the ultimate boss monster of Dark Poeta, has been decreased

Steel Rake

Lowered the difficulty of the final boss, Steel Rake Hutkin

Lengthened the summoning cycle of minion monsters

Lowered the level and stats of minion monsters

Changed the system message that displays when the food/water supply unit inside Hutkin’s Safe in the Steel Rake fails to activate
Displays system message, "It will be difficult to do this alone. I need one more person to help me push it!" when a character tries to activate the food/water supply unit alone

The difficulty in attacking the Steel Rake Ship has been decreased
Some monsters levels have been decreased
Some monsters have been repositioned and the battle behaviors have been changed
Food and Drink acquired in Hutkin’s Safe area appear only around the door, and only two people can acquire it, rather than three

When defeating Golden Eye Mantutu, Engineer Lahulahu, or Captain Hutkin, there’s a high probability of acquiring a Stigma Stone

Madame Bovariki, who is at the bar in the middle layer of the Steel Rake Ship, can drop the Loot Depository Key at any time
When you defeat Madame Bovariki, you acquire the key to the second floor of the bar

In the second floor of the Sea Song Tavern in the middle layer of the Steel Rake Ship, there is now an additional treasure chest

You can go between the lower and middle layers of the Steel Rake Ship using the elevator
Elevator activation equipment is now available to move from the lower layer to the middle layer

The price of the “Captain’s Treasure Chest Key” has been decreased. You can purchase it from the general goods merchant, Pegureronerk, in the lower layer of the Steel Rake Ship

Dredgion

For safety around the Dredgion exit, quard NPCs have been rearranged

Abyss

The stats of monsters in the Abyss Fortresses have been adjusted

Issues with gliding inside Asteria have been addressed

Problems with Krotan Refuge monsters appearing in Miren Fortress have been addressed

Resolved the problem of the Primum Bind Point in Reshanta where you could enter inside by going through the wall of the lower part of the base
Items
To address various issues during the extraction process, items’ alignment, icons, and function have been changed
The icon for the Extraction Tool item has been changed

When using the Auto-Arrange Cube function, Extraction Tools now move to the first space of the cube
The gauge that shows during extraction is now red
An item that is currently being worn cannot be extracted

Color can now be applied to Fu-Rin-Ka-Zan’s Shield and Shining Fu-Rin-Ka-Zan’s Shield

Abnormal appearances when some items are equipped have been corrected

Changed the stats of below items

Item Name
Before Change
After Change
Cloth Shoes of Steel Beard Pirates.
HP +145
MP +346
Magical Resistance +17
Magic Boosting Power +24
Concentration +8
HP +162
MP +346
Magical Resistance +17
Movement Speed +22%
Concentration +8
Plate Shoes of Steel Beard Pirates.
HP +145
Physical Defense +31
Magical Resistance +17
HP +162
Physical Defense +31
Movement Speed +22%
Chain Boots of Steel Beard Pirates.

HP +145
Magic Boosting Power +24
Parry +37
Concentration +8
HP +162
Magic Boosting Power +24
Movement Speed +22%
Concentration +8
Plate Boots of Steel Beard Pirates.
HP +145
Magical Resistance +17
Physical Defense +31
HP +162
Magical Resistance +17
Movement Speed +22%

Changed the full set effect of below set items

Set Item Name
Before Change
After Change
Cloth Set of Steel Beard Pirates
Magical Resistance +60
Movement Speed +22%
Magical Resistance +60
Magic Boosting Power
Leather Set of Steel Beard Pirates
Evasion +65
Movement Speed +22%
Evasion +65
Physical Critical Hit +48
Chain Set of Steel Beard Pirates
Physical Defense +110
Movement Speed +22%
Physical Defense +110
Magical Accuracy +34
Cloth Set of Steel Beard Pirates
Parry +130
Movement Speed +22%
Parry +130
Attack +10

Changed the properties of some items

Item Name
Before Change
After Change
Miragent Weapon/Armor
Destructible
Extractable
Cannot be sold at NPC store
Indestructible
Unextractable
Can be sold at NPC store
Fenril Weapon/Armor
Destructible
Extractable
Cannot be sold at NPC store
Indestructible
Unextractable
Can be sold at NPC store.
Elemental Stone of Revival
Cannot be stored in account warehouse
Cannot be stored in legion warehouse
Can be stored in account warehouse
Can be stored in the Legion Warehouse
Wandering Soul’s Garnet Earrings
Cannot be sold at NPC Store
Can be sold at NPC Store

The weapon effect of Miragent’s Jewel/Fenril’s Jewel can now be seen

Slightly increased the EXP gained from gathering and crafting
Skill level increases at the same rate as before

Added description "A hidden effect(s) is activated when you equip the complete set" at the bottom of the tooltip of the item that has a hidden set effect.

The maximum number of contribution decorations that can be stacked in a slot is now 1000
Quests
The number of Repeat Quests available inside the Steel Rake Ship has been changed

Elyos
Asmodians
Before the Change
After the Change
[Group] A Promise to a Customer
[Group] Request of a Wine Lover
50 times
30 times
[Group] Hairpin Ahoy!
[Group] Hat of the Steel Beard Pirates
50 times
30 times
[Group] The Pirate’s Pouch
[Group] Black Cloud Ledgers
50 times
30 times
[Group] Plunder the Pirates
[Group] A Present for Father
50 times
30 times

The drop rates for “[Group] How to use Stigma” and “[Group] Stop the Shulacks!” have been increased

NPCs subject to conversation are now indicated on the map while executing Abyss quests

When you get special rewards upon completion of a quest such as Greater Stigma Slot Expansion, Abyss Points, titles, cube expansion, or personal storage expansion, an explanation regarding the rewards no longer appears in the explanation window

To prevent situations where you cannot proceed with a quest due to an NPC’s death, some NPCs’ HP have been increased
The Elyos NPC Pater and Asmodian NPC Needham will not attack any characters, and characters cannot attack them

Typos and omissions in some quests and reward items have been addressed

New repeat quests have been added to supplement the difficulty of ‘Craft Skills Test’ for [Elyos] and ‘Proving the Proficiency of Crafting Skill’ for [Asmodians]
You can obtain ‘Boiling Balaur Blood Stain’ as reward from the new repeat quests, which are the craft material items required to complete the Daevanion quest
Elyos can obtain the new repeat quests in Sanctum, and Asmodians can get theirs in Pandaemonium.

Race
Quest Name
Required Items
Reward Items
Elyos
Koruchinerk’s Offer
5 Hearts of Magic
100 Boiling Balaur Blood Stains
Asmodian
Muorinerk’s Offer
5 Hearts of Magic
100 Boiling Balaur Blood Stains

Increased the EXP reward of some quests
These include many quests in the Elyos regions of Eltnen, Theobomos and Interdikah, the Asmodian regions of Morheim, Brusthonin and Beluslan, and the Elyos/Asmodian quests in Reshanta

Increased the Kinah and item reward of some quests
These quests include many Elyos/Asmodian quests with the recommended level of 20 or higher

Increased the chance of gaining contribution decorations as reward from Elyos/Asmodian repeat quests that require defeating the elite guards in the upper layer of Reshanta

Elyos
Asmodian
[Group] Assault Roah Elites
[Group] Attack Roah Elites
[Group] Assault Kysis Elites
[Group] Attack Kysis Elites
[Group] Assault Miren Elites
[Group] Attack Miren Elites
[Group] Assault Asteria Elites
[Group] Attack Asteria Elites
[Group] Assault Krotan Elites
[Group] Attack Krotan Elites

Increased the drop rate of quest items for [Elyos/Asmodian] repeat quests inside the instanced dungeon Steel Rake

Elyos
Asmodian
[Group] Shulack Pirate’s Hairpin
[Group] Hat of the Steel Beard Pirates
[Group] The Pirates’ Pouch
[Group] Trade Ledgers of the Black Cloud Traders
[Group] For the Leader
[Group] A Present for Father

Corrected the spelling errors in the description of reward items and NPC dialogs of some quests

Abyss Points and Player Titles are now shown in quest rewards where applicable

Stigma quests now reward 500 Stigma Shards, up from 220

Abyss
You now receive contribution decorations as reward for successfully defending a fortress under the control of your Legion
Gold and silver contribution decorations are issued as a reward

The number of contribution decorations you receive for defending a fortress increases as you move from lower layer to upper layer to the deepest layer

Contribution decorations issued as rewards are delivered to the mailbox of the Brigade General of the Legion occupying the fortress

Number of Contribution Decorations Received
Fortress Name
Gold Contribution Decoration
Silver Contribution Decoration
Sulfur Fortress
20
60
Siel West Fortress
20
60
Siel East Fortress
20
60
Roah Fortress
50
70
Asteria Fortress
50
70
Miren Fortress
70
90
Krotan Fortress
70
90
Kysis Fortress
70
90
Divine Fortress
150
150

Extended the time it takes for the Guardian Deity General to appear after a fortress enters the Capturable state
Skills
Templar

Increased the amount of hatred with ‘Incite Rage’ skill

Elyos Templars cannot use the “Shield Retribution” skill unless they first equip a shield

Assassin

Changed the cool down time of ‘Contract of Evasion’ skill from 30 seconds to 1 minute

Increased the damage inflicted by ‘Counterattack’ skill

Increased the damage inflicted by ‘Apply Poison’ skill

Increased the amount of hatred reduced by ‘Calming Whisper’ skill

“Apply Poison” skill icon has been changed

Ranger

Issues with the “Hunter’s Might” skill and using an attack skill after the “Hunter’s Resolution” effect disappears have been addressed

Sorcerer

Reduced the MP cost of ‘Flame Harpoon’ skill

Cleric

Increased the damage inflicted by ‘Thunderbolts’ skill

Resolved the issue of the cool down time not being seen clearly when using ‘Ripple of Purification’ skill

Resolved the problem of abnormal mental conditions not being removed by ‘Splendor of Purification’ skill

Spiritmaster

Resolved the problem with the range of Command skills not being modified in PvP

The damage number in the tool tip explanation of “Ignite Aether” and “Magic Implosion” now displays properly

All

In the Chain Skill window, a function has been added to set up basic Chain Skills to be more convenient
In the Chain Skill window, you can click and drag the Chain Skill icon onto skills that have the same condition for use

During PvP, if the distance from the opposing character becomes farther than the distance required to use a skill, it is
possible to use the skill by adjusting the shooting distance
Character
Slightly reduced the EXP penalty due to the difference in the levels of group members when in a Group or Alliance

Elemental Defense has been slightly decreased

Possible casting distances of some skills appear correctly in the tool tip when changing weapons to equip a Polearm or Greatsword

Auto Transfer is no longer removed even when one attacks during the Auto Transfer

The number of Stigma Shards required for equipping a Stigma Stone has been decreased

Maximum Abyss points available for a character above 1-star officer have been increased

Characters can no longer penetrate into a building in certain areas of Teminon Landing

Characters can no longer stand in the middle of the sky in some areas of Sanctum’s Outer Port

Characters can no longer get stuck in the topography in some areas of Dark Poeta’s Timolia Mine
Combat
A character transformed into a Guardian Deity General can no longer be pulled in by Templar’s ‘Inescapable Judgment’ skill.
UI
An Instance Info window has been added to display information before entry into an instanced dungeon
You can open the window by using the “/CheckEntry” command or by clicking on Instance Info in the Menu
Not only can you check your own standby information, but also that of group members and alliance members

Number buttons have been added to some windows
By clicking on the mouse, one can enter prices and volume
The colors of numbers change as the prices go up for clearer verification of the volume entered

The search system of the Broker window is now more convenient
When searching for an item in the list tab, you can set options such as “Include Keyword” and “Match Keyword.” from a drop down menu
When you select Include Keyword, the system searches for items that include the keyword. Match Keyword searches for the item that directly corresponds to the keyword
The item name automatically appears in the search window when you right-click while opening the list tab, or left-click while holding down the key
The item is registered when you right-click on the desired item while opening the Quantity tab

Auto-Arrange Cube is available for each cube when you have many cubes
By right-clicking on the cube’s name, you can use the “Change Tab Name” and “Auto-Arrange Cube” functions

You can now check your appearance after applying “Color Spray” and “Hair Dye” by using the Preview function before purchasing them

Resolved the problem of the right mouse click not working when purchasing items from the list in the Sales Agency window

On the Sales Agency window, items listed under the categories ‘Weapons’, ‘Armor’, and ’Accessories’ tabs are now displayed correctly

Resolved the problem of group members in different channels not being displayed correctly on the map
Misc
Optimizations have been made within the game to assist with the performance issues that characters experience during Sieges and other resource intensive activities

This should significantly cut down on the amount of CrySystem.dll errors that players have been reporting
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